Once the laughter faded, the room's energy shifted back into a sharp, professional focus.
"I can already feel it. We're looking at another massive hit.
The boss's instincts are lethal. Working under you is the greatest privilege of our careers."
Soren stated, his eyes gleaming with excitement.
Every blockbuster title they released didn't just line their pockets with explosive revenue—it skyrocketed their personal reputations within the industry.
As the founding team members, they had become legends in the gaming sphere, practically worshipped by their global player base.
People might not know who won an Oscar this year, but they definitely knew the architects behind the world's most addictive games.
"Don't give me all the credit. I only provided the concept and a rough draft. The road map, the mechanics, the programming, the UI—every line of code and every pixel is executed by you all.
Without this elite team, I couldn't build a game like this to save my life.
We're partners in the trenches. Having you all on my side is my honor."
Mira wasn't just being polite. In her past life, Soren, Caleb Brooks from the mobile OS division, and the rest of her leads had been industry titans in their own right.
She had simply used her foresight to recruit them before anyone else could. Even without her, they were destined for greatness.
But synergy changed everything. Without Mira, they wouldn't have tasted legendary success so early, and their current trajectory was blinding compared to their past-life counterparts.
Likewise, this relentless corporate machine was the very foundation of Mira's empire, cementing her untouchable status.
Pivoting to the equity structure for "Clash of Crowns," Soren proposed his strategy. "The IP is fully ours. We need to retain seventy percent of the shares."
He knew that the larger Solflare's slice of the pie, the greater the gross profit upon release. Since Soren's team operated under Solflare, maximizing the company's revenue meant maximizing their personal payout.
Mira had structured an aggressive profit-sharing model for every developer on her roster. The payout scaled directly with their contribution to the project.
The more they built, the higher their net royalty check post-launch.
And those royalties were infinite. As long as the game generated revenue, they got paid. Even if they eventually left Solflare, the initial passive income remained.
However, stepping away meant they would miss out on version update dividends, slightly diluting their future earnings over time.

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